SHOOT
This is a concept brief for a simple wager browser game called Shoot. This project was eventually scrapped due to a redirection in strategy.
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︎ THE PROJECT
︎ THE CHALLENGE
Shoot is a wager game built on a blockchain that allowed users to connect their wallets and bet their tokens. The client requested that the game be a simple two-screen game and a very straightforward user flow, which was achieved in the final game design.
︎ THE CHALLENGE
The main challenge was creating a simple, two-screen game concept with straightforward UX/UI that aligned with blockchain integration while still delivering a fun and engaging experience for players.
INTRODUCTION
Shoot is a simple wagering game depending solely on chance. The client wanted to mimic something similar to the popular “Degen Coin Flip” game built on the Solana blockchain. This game was a simple coin toss - heads or tails - so a player can either double or lose all their wagers.
After a few iterations with the client, I decided to use rock-paper-scissors as the basis for our wagering game. The guiding principle was simplicity and efficiency in user experience, to ensure accessibility for all players and because I knew that the core demographic was impatient and would exit immediately if there was so much as a lag or delay in the gameplay.
After a few iterations with the client, I decided to use rock-paper-scissors as the basis for our wagering game. The guiding principle was simplicity and efficiency in user experience, to ensure accessibility for all players and because I knew that the core demographic was impatient and would exit immediately if there was so much as a lag or delay in the gameplay.